<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Switch on Dev &amp; Platform Engineering Hub</title><link>https://rhidayat.work/topics/switch/</link><description>Recent content in Switch on Dev &amp; Platform Engineering Hub</description><generator>Hugo -- gohugo.io</generator><language>en</language><copyright>© 2026 Rachmat Hidayat</copyright><lastBuildDate>Sun, 09 Aug 2026 08:10:00 +0000</lastBuildDate><atom:link href="https://rhidayat.work/topics/switch/index.xml" rel="self" type="application/rss+xml"/><item><title>Go Ep 2: Control Flow &amp; Loops</title><link>https://rhidayat.work/series/go/02-control-structures-and-loops/</link><pubDate>Sun, 09 Aug 2026 08:10:00 +0000</pubDate><guid>https://rhidayat.work/series/go/02-control-structures-and-loops/</guid><description>&lt;div class="lead text-neutral-500 dark:text-neutral-400 !mb-9 text-xl"&gt;
 Unlike languages with &lt;code&gt;while&lt;/code&gt;, &lt;code&gt;do-while&lt;/code&gt;, and &lt;code&gt;foreach&lt;/code&gt;, Go has only ONE keyword for looping: &lt;strong&gt;&lt;code&gt;for&lt;/code&gt;&lt;/strong&gt;. This design eliminates syntax complexity while maintaining complete control over iteration.
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